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# ESceneNodeAnimatorTypes.h

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    00001 // Copyright (C) 2002-2010 Nikolaus Gebhardt
    00002 // This file is part of the "Irrlicht Engine".
    00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
    00004
    00005 #ifndef __E_SCENE_NODE_ANIMATOR_TYPES_H_INCLUDED__
    00006 #define __E_SCENE_NODE_ANIMATOR_TYPES_H_INCLUDED__
    00007
    00008 namespace irr
    00009 {
    00010 namespace scene
    00011 {
    00012
    00014         enum ESCENE_NODE_ANIMATOR_TYPE
    00015         {
    00017                 ESNAT_FLY_CIRCLE = 0,
    00018
    00020                 ESNAT_FLY_STRAIGHT,
    00021
    00023                 ESNAT_FOLLOW_SPLINE,
    00024
    00026                 ESNAT_ROTATION,
    00027
    00029                 ESNAT_TEXTURE,
    00030
    00032                 ESNAT_DELETION,
    00033
    00035                 ESNAT_COLLISION_RESPONSE,
    00036
    00038                 ESNAT_CAMERA_FPS,
    00039
    00041                 ESNAT_CAMERA_MAYA,
    00042
    00044                 ESNAT_COUNT,
    00045
    00047                 ESNAT_UNKNOWN,
    00048
    00050                 ESNAT_FORCE_32_BIT = 0x7fffffff
    00051         };
    00052
    00053 } // end namespace scene
    00054 } // end namespace irr
    00055
    00056
    00057 #endif
    00058

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