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# irr::scene::SSharedMeshBuffer Member List

This is the complete list of members for irr::scene::SSharedMeshBuffer, including all inherited members.

append(const void *const vertices, u32 numVertices, const u16 *const indices, u32 numIndices) | irr::scene::SSharedMeshBuffer | `[inline, virtual]`
append(const IMeshBuffer *const other) | irr::scene::SSharedMeshBuffer | `[inline, virtual]`
BoundingBox | irr::scene::SSharedMeshBuffer |
ChangedID_Index | irr::scene::SSharedMeshBuffer |
ChangedID_Vertex | irr::scene::SSharedMeshBuffer |
drop() const | irr::IReferenceCounted | `[inline]`
getBoundingBox() const | irr::scene::SSharedMeshBuffer | `[inline, virtual]`
getChangedID_Index() const | irr::scene::SSharedMeshBuffer | `[inline, virtual]`
getChangedID_Vertex() const | irr::scene::SSharedMeshBuffer | `[inline, virtual]`
getDebugName() const | irr::IReferenceCounted | `[inline]`
getHardwareMappingHint_Index() const | irr::scene::SSharedMeshBuffer | `[inline, virtual]`
getHardwareMappingHint_Vertex() const | irr::scene::SSharedMeshBuffer | `[inline, virtual]`
getIndexCount() const | irr::scene::SSharedMeshBuffer | `[inline, virtual]`
getIndexType() const =0 | irr::scene::IMeshBuffer | `[pure virtual]`
getIndices() const | irr::scene::SSharedMeshBuffer | `[inline, virtual]`
getIndices() | irr::scene::SSharedMeshBuffer | `[inline, virtual]`
getMaterial() const | irr::scene::SSharedMeshBuffer | `[inline, virtual]`
getMaterial() | irr::scene::SSharedMeshBuffer | `[inline, virtual]`
getNormal(u32 i) const =0 | irr::scene::IMeshBuffer | `[pure virtual]`
getNormal(u32 i)=0 | irr::scene::IMeshBuffer | `[pure virtual]`
getPosition(u32 i) const =0 | irr::scene::IMeshBuffer | `[pure virtual]`
getPosition(u32 i)=0 | irr::scene::IMeshBuffer | `[pure virtual]`
getReferenceCount() const | irr::IReferenceCounted | `[inline]`
getTCoords(u32 i) const =0 | irr::scene::IMeshBuffer | `[pure virtual]`
getTCoords(u32 i)=0 | irr::scene::IMeshBuffer | `[pure virtual]`
getVertexCount() const | irr::scene::SSharedMeshBuffer | `[inline, virtual]`
getVertexType() const | irr::scene::SSharedMeshBuffer | `[inline, virtual]`
getVertices() const | irr::scene::SSharedMeshBuffer | `[inline, virtual]`
getVertices() | irr::scene::SSharedMeshBuffer | `[inline, virtual]`
grab() const | irr::IReferenceCounted | `[inline]`
Indices | irr::scene::SSharedMeshBuffer |
IReferenceCounted() | irr::IReferenceCounted | `[inline]`
MappingHintIndex | irr::scene::SSharedMeshBuffer |
MappingHintVertex | irr::scene::SSharedMeshBuffer |
Material | irr::scene::SSharedMeshBuffer |
recalculateBoundingBox() | irr::scene::SSharedMeshBuffer | `[inline, virtual]`
setBoundingBox(const core::aabbox3df &box) | irr::scene::SSharedMeshBuffer | `[inline, virtual]`
setDebugName(const c8 *newName) | irr::IReferenceCounted | `[inline, protected]`
setDirty(E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX) | irr::scene::SSharedMeshBuffer | `[inline, virtual]`
setHardwareMappingHint(E_HARDWARE_MAPPING NewMappingHint, E_BUFFER_TYPE buffer=EBT_VERTEX_AND_INDEX) | irr::scene::SSharedMeshBuffer | `[inline, virtual]`
SSharedMeshBuffer() | irr::scene::SSharedMeshBuffer | `[inline]`
SSharedMeshBuffer(core::array< video::S3DVertex > *vertices) | irr::scene::SSharedMeshBuffer | `[inline]`
Vertices | irr::scene::SSharedMeshBuffer |
~IReferenceCounted() | irr::IReferenceCounted | `[inline, virtual]`

| The Irrlicht Engine Documentation © 2003-2010 by Nikolaus Gebhardt. Generated on Sun Oct 24 12:42:09 2010 by Doxygen (1.6.2)