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# CIndexBuffer.h

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    00001 // Copyright (C) 2008-2010 Nikolaus Gebhardt
    00002 // This file is part of the "Irrlicht Engine".
    00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
    00004
    00005 #ifndef __C_INDEX_BUFFER_H_INCLUDED__
    00006 #define __C_INDEX_BUFFER_H_INCLUDED__
    00007
    00008 #include "IIndexBuffer.h"
    00009
    00010 namespace irr
    00011 {
    00012 namespace scene
    00013 {
    00014
    00015         class CIndexBuffer : public IIndexBuffer
    00016         {
    00017
    00018                 class IIndexList
    00019                 {
    00020                 public:
    00021                         virtual ~IIndexList(){};
    00022
    00023                         virtual u32 stride() const =0;
    00024                         virtual u32 size() const =0;
    00025                         virtual void push_back(const u32 &element) =0;
    00026                         virtual u32 operator [](u32 index) const =0;
    00027                         virtual u32 getLast() =0;
    00028                         virtual void setValue(u32 index, u32 value) =0;
    00029                         virtual void set_used(u32 usedNow) =0;
    00030                         virtual void reallocate(u32 new_size) =0;
    00031                         virtual u32 allocated_size() const =0;
    00032                         virtual void* pointer() =0;
    00033                         virtual video::E_INDEX_TYPE getType() const =0;
    00034                 };
    00035
    00036                 template <class T>
    00037                 class CSpecificIndexList : public IIndexList
    00038                 {
    00039                 public:
    00040                         core::array<T> Indices;
    00041
    00042                         virtual u32 stride() const {return sizeof(T);}
    00043
    00044                         virtual u32 size() const {return Indices.size();}
    00045
    00046                         virtual void push_back(const u32 &element)
    00047                         {
    00048                                 Indices.push_back((T&)element);
    00049                         }
    00050
    00051                         virtual u32 operator [](u32 index) const
    00052                         {
    00053                                 return (u32)(Indices[index]);
    00054                         }
    00055
    00056                         virtual u32 getLast() {return (u32)Indices.getLast();}
    00057
    00058                         virtual void setValue(u32 index, u32 value)
    00059                         {
    00060                                 Indices[index]=(T)value;
    00061                         }
    00062
    00063                         virtual void set_used(u32 usedNow)
    00064                         {
    00065                                 Indices.set_used(usedNow);
    00066                         }
    00067
    00068                         virtual void reallocate(u32 new_size)
    00069                         {
    00070                                 Indices.reallocate(new_size);
    00071                         }
    00072
    00073                         virtual u32 allocated_size() const
    00074                         {
    00075                                 return Indices.allocated_size();
    00076                         }
    00077
    00078                         virtual void* pointer() {return Indices.pointer();}
    00079
    00080                         virtual video::E_INDEX_TYPE getType() const
    00081                         {
    00082                                 if (sizeof(T)==sizeof(u16))
    00083                                         return video::EIT_16BIT;
    00084                                 else
    00085                                         return video::EIT_32BIT;
    00086                         }
    00087                 };
    00088
    00089         public:
    00090                 IIndexList *Indices;
    00091
    00092                 CIndexBuffer(video::E_INDEX_TYPE IndexType) :Indices(0), MappingHint(EHM_NEVER), ChangedID(1)
    00093                 {
    00094                         setType(IndexType);
    00095                 }
    00096
    00097                 CIndexBuffer(const IIndexBuffer &IndexBufferCopy) :Indices(0), MappingHint(EHM_NEVER), ChangedID(1)
    00098                 {
    00099                         setType(IndexBufferCopy.getType());
    00100                         reallocate(IndexBufferCopy.size());
    00101
    00102                         for (u32 n=0;n<IndexBufferCopy.size();++n)
    00103                                 push_back(IndexBufferCopy[n]);
    00104                 }
    00105
    00106                 virtual ~CIndexBuffer()
    00107                 {
    00108                         delete Indices;
    00109                 }
    00110
    00111                 //virtual void setType(video::E_INDEX_TYPE IndexType);
    00112                 virtual void setType(video::E_INDEX_TYPE IndexType)
    00113                 {
    00114                         IIndexList *NewIndices=0;
    00115
    00116                         switch (IndexType)
    00117                         {
    00118                                 case video::EIT_16BIT:
    00119                                 {
    00120                                         NewIndices=new CSpecificIndexList<u16>;
    00121                                         break;
    00122                                 }
    00123                                 case video::EIT_32BIT:
    00124                                 {
    00125                                         NewIndices=new CSpecificIndexList<u32>;
    00126                                         break;
    00127                                 }
    00128                         }
    00129
    00130                         if (Indices)
    00131                         {
    00132                                 NewIndices->reallocate( Indices->size() );
    00133
    00134                                 for(u32 n=0;n<Indices->size();++n)
    00135                                         NewIndices->push_back((*Indices)[n]);
    00136
    00137                                 delete Indices;
    00138                         }
    00139
    00140                         Indices=NewIndices;
    00141                 }
    00142
    00143                 virtual void* getData() {return Indices->pointer();}
    00144
    00145                 virtual video::E_INDEX_TYPE getType() const {return Indices->getType();}
    00146
    00147                 virtual u32 stride() const {return Indices->stride();}
    00148
    00149                 virtual u32 size() const
    00150                 {
    00151                         return Indices->size();
    00152                 }
    00153
    00154                 virtual void push_back(const u32 &element)
    00155                 {
    00156                         Indices->push_back(element);
    00157                 }
    00158
    00159                 virtual u32 operator [](u32 index) const
    00160                 {
    00161                         return (*Indices)[index];
    00162                 }
    00163
    00164                 virtual u32 getLast()
    00165                 {
    00166                         return Indices->getLast();
    00167                 }
    00168
    00169                 virtual void setValue(u32 index, u32 value)
    00170                 {
    00171                         Indices->setValue(index, value);
    00172                 }
    00173
    00174                 virtual void set_used(u32 usedNow)
    00175                 {
    00176                         Indices->set_used(usedNow);
    00177                 }
    00178
    00179                 virtual void reallocate(u32 new_size)
    00180                 {
    00181                         Indices->reallocate(new_size);
    00182                 }
    00183
    00184                 virtual u32 allocated_size() const
    00185                 {
    00186                         return Indices->allocated_size();
    00187                 }
    00188
    00189                 virtual void* pointer()
    00190                 {
    00191                         return Indices->pointer();
    00192                 }
    00193
    00195                 virtual E_HARDWARE_MAPPING getHardwareMappingHint() const
    00196                 {
    00197                         return MappingHint;
    00198                 }
    00199
    00201                 virtual void setHardwareMappingHint( E_HARDWARE_MAPPING NewMappingHint )
    00202                 {
    00203                         MappingHint=NewMappingHint;
    00204                 }
    00205
    00207                 virtual void setDirty()
    00208                 {
    00209                         ++ChangedID;
    00210                 }
    00211
    00213
    00214                 virtual u32 getChangedID() const {return ChangedID;}
    00215
    00216                 E_HARDWARE_MAPPING MappingHint;
    00217                 u32 ChangedID;
    00218         };
    00219
    00220
    00221 } // end namespace scene
    00222 } // end namespace irr
    00223
    00224 #endif
    00225

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