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# SKeyMap.h

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    00001 // Copyright (C) 2002-2010 Nikolaus Gebhardt
    00002 // This file is part of the "Irrlicht Engine".
    00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
    00004
    00005 #ifndef __S_KEY_MAP_H_INCLUDED__
    00006 #define __S_KEY_MAP_H_INCLUDED__
    00007
    00008 #include "Keycodes.h"
    00009
    00010 namespace irr
    00011 {
    00012
    00014         enum EKEY_ACTION
    00015         {
    00016                 EKA_MOVE_FORWARD = 0,
    00017                 EKA_MOVE_BACKWARD,
    00018                 EKA_STRAFE_LEFT,
    00019                 EKA_STRAFE_RIGHT,
    00020                 EKA_JUMP_UP,
    00021                 EKA_CROUCH,
    00022                 EKA_COUNT,
    00023
    00025                 EKA_FORCE_32BIT = 0x7fffffff
    00026         };
    00027
    00029         struct SKeyMap
    00030         {
    00031                 EKEY_ACTION Action;
    00032                 EKEY_CODE KeyCode;
    00033         };
    00034
    00035 } // end namespace irr
    00036
    00037 #endif
    00038

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