/*

    Aristocrat MK5 / MKV hardware
    possibly 'Acorn Archimedes on a chip' hardware

    Note: ARM250 mapping is not identical to plain AA

    BIOS ROMs are actually nowhere to be found on a regular MK5 system. They can be used to change the system configurations on a PCB board
    by swapping them with the game ROMs u7/u11 locations.

    TODO (MK-5 specific):
    - Fix remaining errors
    - If all tests passes, this msg is printed on the keyboard serial port:
    "System Startup Code Entered \n Gos_create could not allocate stack for the new process \n Unrecoverable error occurred. System will now restart"
    Apparently it looks like some sort of protection device ...

    code DASMing of POST (adonis):
    - bp 0x3400224:
      checks work RAM [0x87000], if bit 0 active high then all tests are skipped (presumably for debugging), otherwise check stuff;
        - bp 0x3400230: EPROM checksum branch test
        - bp 0x3400258: DRAM Check branch test
        - bp 0x3400280: CPU Check branch test
            bp 0x340027c: checks IRQ status A and FIQ status bit 7 (force IRQ flag)
            - R0 == 0: CPU Check OK
            - R0 == 1: IRQ status A force IRQ flag check failed
            - R0 == 2: FIQ status force IRQ flag check failed
            - R0 == 3: Internal Latch check 0x3250050 == 0xf5
        - bp 0x34002a8: SRAM Check branch test (I2C)
            - basically writes to the I2C clock/data then read-backs it
        - bp 0x34002d0: 2KHz Timer branch test
            bp 0x34002cc: it does various test with GO command reads (that are undefined on plain AA) and
                          IRQA status bit 0, that's "printer busy" on original AA but here it have a completely
                          different meaning.
        - bp 0x34002f8: DRAM emulator branch tests
            bp 0x34002f4:
            - R0 == 0 "DRAM emulator found"
            - R0 == 1 "DRAM emulator found"
            - R0 == 3 "DRAM emulator not found - Error"
            - R0 == 4 "DRAM emulator found instead of DRAM - Error"
            - R0 == x "Undefined error in DRAM emulator area"
            It r/w RAM location 0 and it expects to NOT read-back value written.

    goldprmd: checks if a "keyboard IRQ" fires (IRQ status B bit 6), it seems a serial port with data on it,
              returns an External Video Crystal Error (bp 3400278)

    dmdtouch:
        bp 3400640: checks 2MByte DRAM
            - writes from 0x1000 to 0x100000, with 0x400 bytes index increment and 0xfb data increment
            - writes from 0x100000 to 0x200000, with 0x400 bytes index increment and 0xfb data increment
            - bp 3400720 checks if the aforementioned checks are ok (currently fails at the very first work RAM check at 0x1000, it returns the
              value that actually should be at 0x141000)
        bp 340064c: if R0 == 0 2MB DRAM is ok, otherwise there's an error

    set chip (BIOS):
        same as goldprmd (serial + ext video crystal check)
        bp 3400110: External Video Crystal test

*/

#include "emu.h"
#include "cpu/arm/arm.h"
#include "sound/dac.h"
#include "includes/archimds.h"
//#include "machine/i2cmem.h"


class aristmk5_state : public driver_device
{
public:
	aristmk5_state(const machine_config &mconfig, device_type type, const char *tag)
		: driver_device(mconfig, type, tag) { }

	emu_timer *m_mk5_2KHz_timer;
	emu_timer *m_mk5_VSYNC_timer;
	UINT8 m_ext_latch;
	UINT8 m_flyback;
};


static TIMER_CALLBACK( mk5_VSYNC_callback )
{
	aristmk5_state *state = machine.driver_data<aristmk5_state>();
    ioc_regs[IRQ_STATUS_A] |= 0x08; //turn vsync bit on
	state->m_mk5_VSYNC_timer->adjust(attotime::never);
}

static WRITE32_HANDLER(Ns5w48)
{


    /*
    There is one writeable register which is written with the Ns5w48 strobe. It contains four bits which are
    taken from bits 16 to 19 of the word being written. The register is cleared whenever the chip is reset. The
    register controls part of the video system. Bit 3(from data bus bit 19) controls the eorv output. If the bit is
    one, eorv outputs the NV/CSYNC signal from VIDC. If the bit is zero, eorv outputs inverted NV/CSYNC. Bit 2 of
    the register controls the eorh output. If the bit is zero, eorh is the NHSYNC output of VIDC. If the bit is one,
    eorh is inverted NHSYNC. Bits 1 and 0 control what is fed to the vidclk output as follows:

         Bit1     Bit0     vidclk
         0        0        24 Mhz clock
         0        1        25 Mhz clock ;// external video crystal
         1        0        36 Mhz clock
         1        1        24 Mhz clock


    */

    /*
    Golden Pyramids disassembly

    MOV     R0, #0x3200000
    ROM:03400948                 MOV     R1, #8
    ROM:0340094C                 STRB    R1, [R0,#0x14]  ; clear vsync
    ROM:03400950                 LDR     R2, =0xC350     ; 50000
    ROM:03400954
    ROM:03400954 loc_3400954                             ; CODE XREF: sub_3400944+18?j
    ROM:03400954                 NOP
    ROM:03400958                 SUBS    R2, R2, #1
    ROM:0340095C                 BNE     loc_3400954     ; does this 50000 times, presumably to wait for vsync
    ROM:03400960                 MOV     R0, #0x3200000
    ROM:03400964                 LDRB    R1, [R0,#0x10]  ; reads the irq status a
    ROM:03400968                 TST     R1, #8          ; test vsync
    */

    aristmk5_state *state = space->machine().driver_data<aristmk5_state>();
	ioc_regs[IRQ_STATUS_A] &= ~0x08;

	/*          bit 1              bit 0 */
	if((data &~(0x02)) && (data & (0x01))) // external video crystal is enabled. 25 mhz
    {
	        state->m_mk5_VSYNC_timer->adjust(attotime::from_hz(50000)); // not sure but see above
    }
    if((data &~(0x02)) && (data &~(0x01))) // video clock is enabled. 24 mhz
    {
	        state->m_mk5_VSYNC_timer->adjust(attotime::from_hz(50000)); // not sure
    }
    if((data & (0x02)) && (data &~(0x01))) // video clock is enabled. 36 mhz
    {
	        state->m_mk5_VSYNC_timer->adjust(attotime::from_hz(50000)); // not sure
    }
    if((data &(0x02)) && (data &(0x01))) // video clock is enabled. 24 mhz
    {
	        state->m_mk5_VSYNC_timer->adjust(attotime::from_hz(50000)); // not sure
    }
}

static TIMER_CALLBACK( mk5_2KHz_callback )
{
	aristmk5_state *state = machine.driver_data<aristmk5_state>();
	ioc_regs[IRQ_STATUS_A] |= 0x01;
	state->m_mk5_2KHz_timer->adjust(attotime::never);

}

static READ32_HANDLER(Ns5x58)
{
    /*
        1953.125 Hz for the operating system timer interrupt

    The pintr pin ( printer interrupt ) is connected to an interrupt latch in IOEB.
    A rising edge on pintr causes an interrupt to be latched in IOEB. The latch output
    is connected to the NIL[6] interrupt input on IOC and goes low when the rising edge is detected.
    The interrupt is cleared (NIL[6] is set high) by resetting the chip or by the NS5x58
    strobe.

    NIL[6] IOEB/1pintr - Interrupt Input ( OS Tick Interrput )

    Rising edge signal
    010101010101  .-------.   logic 0      .-------------.
    ------------->|pint   |---1pintr------>|NIL[6]       |
                  | IOEB  |                |     IOC     |
                  `-------'                `-------------'
    */

	aristmk5_state *state = space->machine().driver_data<aristmk5_state>();
	// reset 2KHz timer
    state->m_mk5_2KHz_timer->adjust(attotime::from_hz(1953.125));
    ioc_regs[IRQ_STATUS_A] &= ~0x01;
    cputag_set_input_line(space->machine(), "maincpu", ARM_IRQ_LINE, CLEAR_LINE);
	return 0xffffffff;
}

/* same as plain AA but with the I2C unconnected */
static READ32_HANDLER( mk5_ioc_r )
{
	aristmk5_state *state = space->machine().driver_data<aristmk5_state>();
	UINT32 ioc_addr;

	ioc_addr = offset*4;
	ioc_addr >>= 16;
	ioc_addr &= 0x37;

	if(((ioc_addr == 0x20) || (ioc_addr == 0x30)) && (offset & 0x1f) == 0)
	{
		int vert_pos;

		vert_pos = space->machine().primary_screen->vpos();
		state->m_flyback = (vert_pos <= vidc_regs[VIDC_VDSR] || vert_pos >= vidc_regs[VIDC_VDER]) ? 0x80 : 0x00;

		//i2c_data = (i2cmem_sda_read(space->machine().device("i2cmem")) & 1);

		return (state->m_flyback) | (ioc_regs[CONTROL] & 0x7c) | (1<<1) | 1;
	}

	return archimedes_ioc_r(space,offset,mem_mask);
}

static WRITE32_HANDLER( mk5_ioc_w )
{
	aristmk5_state *state = space->machine().driver_data<aristmk5_state>();
	UINT32 ioc_addr;

	ioc_addr = offset*4;
	ioc_addr >>= 16;
	ioc_addr &= 0x37;

	if(!state->m_ext_latch)
	{
		if(((ioc_addr == 0x20) || (ioc_addr == 0x30)) && (offset & 0x1f) == 0)
		{
			ioc_regs[CONTROL] = data & 0x7c;
			return;
		}
		else
			archimedes_ioc_w(space,offset,data,mem_mask);
	}
}

static READ32_HANDLER( Ns5r50 )
{
	return 0xf5; // checked inside the CPU check, unknown meaning
}

static WRITE32_HANDLER( sram_banksel_w )
{
    /*

    The Main Board provides 32 kbytes of Static Random Access Memory (SRAM) with
    battery back-up for the electronic meters.
    The SRAM contains machine metering information, recording money in/out and
    game history etc. It is critical that this data is preserved reliably, and various
    jurisdictions require multiple backups of the data.
    Three standard low power SRAMs are fitted to the board. The data is usually
    replicated three times, so that each chip contains identical data. Each memory is
    checked against the other to verify that the stored data is correct.
    Each chip is mapped to the same address, and the chip selected depends on the bank
    select register. Access is mutually exclusive, increasing security with only one chip
    visible in the CPU address space at a time. If the CPU crashes and overwrites
    memory only one of the three devices can be corrupted. On reset the bank select
    register selects bank 0, which does not exist. The SRAMs are at banks 1,2,3.
    Each of the SRAM chips may be powered from a separate battery, further reducing
    the possibility of losing data. For the US Gaming Machine, a single battery provides
    power for all three SRAMs. This battery also powers the Real Time Clock


    CHIP SELECT & SRAM BANKING

    write: 03010420 40  select bank 1
    write: 3220000 01   store 0x01 @ 3220000
    write: 03010420 80  select bank 2
    write: 3220000 02   store 0x02 @ 3220000
    write: 03010420 C0  ...
    write: 3220000 03   ...
    write: 03010420 00  ...
    write: 3220000 00   ...
    write: 03010420 40  select the first SRAM chip
    read:  3220000 01   read the value 0x1 back hopefully
    write: 03010420 80  ...
    read:  3220000 02   ...
    write: 03010420 C0  ...
    read:  3220000 03   ...
    write: 03010420 00  select bank 0


         Bit 0 - Page 1
         Bit 1 - Page 2
         Bit 2 - Page 3
         NC
         NC
         NC
         Bit 6 - SRAM 1
         Bit 7 - SRAM 2

         Bit 1 and 2 on select Page 4.
         Bit 6 and 7 on select SRAM 3.

         4 pages of 32k for each sram chip.
    */
    memory_set_bank(space->machine(),"sram_bank", (data & 0xc0) >> 6);
    memory_set_bank(space->machine(),"sram_bank_nz", (data & 0xc0) >> 6);
}

/* U.S games have no dram emulator enabled */
static ADDRESS_MAP_START( aristmk5_map, AS_PROGRAM, 32 )
	AM_RANGE(0x00000000, 0x01ffffff) AM_READWRITE(archimedes_memc_logical_r, archimedes_memc_logical_w)
	AM_RANGE(0x02000000, 0x02ffffff) AM_RAM AM_BASE(&archimedes_memc_physmem) /* physical RAM - 16 MB for now, should be 512k for the A310 */

	/* MK-5 overrides */
	AM_RANGE(0x03010420, 0x03010423) AM_WRITE(sram_banksel_w) // SRAM bank select write

//  AM_RANGE(0x0301049c, 0x0301051f) AM_DEVREADWRITE("eeprom", eeprom_r, eeprom_w) // eeprom ???

	AM_RANGE(0x03010810, 0x03010813) AM_READWRITE(watchdog_reset32_r,watchdog_reset32_w) //MK-5 specific, watchdog
//  System Startup Code Enabled protection appears to be located at 0x3010400 - 0x30104ff
	AM_RANGE(0x03220000, 0x0323ffff) AM_RAMBANK("sram_bank") //AM_BASE_SIZE_GENERIC(nvram) // nvram 32kbytes x 3

	// bank5 slow
	AM_RANGE(0x03250048, 0x0325004b) AM_WRITE(Ns5w48) //IOEB control register
	AM_RANGE(0x03250050, 0x03250053) AM_READ(Ns5r50)  //IOEB ID register
	AM_RANGE(0x03250058, 0x0325005b) AM_READ(Ns5x58)  //IOEB interrupt Latch

	AM_RANGE(0x03000000, 0x0331ffff) AM_READWRITE(mk5_ioc_r, mk5_ioc_w)
	AM_RANGE(0x03320000, 0x0333ffff) AM_RAMBANK("sram_bank_nz") // AM_BASE_SIZE_GENERIC(nvram) // nvram 32kbytes x 3 NZ
	AM_RANGE(0x03400000, 0x035fffff) AM_ROM AM_REGION("maincpu", 0) AM_WRITE(archimedes_vidc_w)
	AM_RANGE(0x03600000, 0x037fffff) AM_READWRITE(archimedes_memc_r, archimedes_memc_w)
	AM_RANGE(0x03800000, 0x039fffff) AM_WRITE(archimedes_memc_page_w)
ADDRESS_MAP_END

/* with dram emulator enabled */
static ADDRESS_MAP_START( aristmk5_drame_map, AS_PROGRAM, 32 )
	AM_RANGE(0x00000000, 0x01ffffff) AM_READWRITE(aristmk5_drame_memc_logical_r, archimedes_memc_logical_w)
	AM_RANGE(0x02000000, 0x02ffffff) AM_RAM AM_BASE(&archimedes_memc_physmem) /* physical RAM - 16 MB for now, should be 512k for the A310 */

	/* MK-5 overrides */
	AM_RANGE(0x03010420, 0x03010423) AM_WRITE(sram_banksel_w) // SRAM bank select write

//  AM_RANGE(0x0301049c, 0x0301051f) AM_DEVREADWRITE("eeprom", eeprom_r, eeprom_w) // eeprom ???

	AM_RANGE(0x03010810, 0x03010813) AM_READWRITE(watchdog_reset32_r,watchdog_reset32_w) //MK-5 specific, watchdog
//  System Startup Code Enabled protection appears to be located at 0x3010400 - 0x30104ff
	AM_RANGE(0x03220000, 0x0323ffff) AM_RAMBANK("sram_bank") //AM_BASE_SIZE_GENERIC(nvram) // nvram 32kbytes x 3

	// bank5 slow
	AM_RANGE(0x03250048, 0x0325004b) AM_WRITE(Ns5w48) //IOEB control register
	AM_RANGE(0x03250050, 0x03250053) AM_READ(Ns5r50)  //IOEB ID register
	AM_RANGE(0x03250058, 0x0325005b) AM_READ(Ns5x58)  //IOEB interrupt Latch


	AM_RANGE(0x03000000, 0x0331ffff) AM_READWRITE(mk5_ioc_r, mk5_ioc_w)
	AM_RANGE(0x03320000, 0x0333ffff) AM_RAMBANK("sram_bank_nz") // AM_BASE_SIZE_GENERIC(nvram) // nvram 32kbytes x 3 NZ
	AM_RANGE(0x03400000, 0x035fffff) AM_ROM AM_REGION("maincpu", 0) AM_WRITE(archimedes_vidc_w)
	AM_RANGE(0x03600000, 0x037fffff) AM_READWRITE(archimedes_memc_r, archimedes_memc_w)
	AM_RANGE(0x03800000, 0x039fffff) AM_WRITE(archimedes_memc_page_w)
ADDRESS_MAP_END


static INPUT_PORTS_START( aristmk5 )
	/* This simulates the ROM swap */
	PORT_START("ROM_LOAD")
	PORT_CONFNAME( 0x03, 0x03, "System Mode" )
	PORT_CONFSETTING(    0x00, "Set Chip v4.04 Mode" )
	PORT_CONFSETTING(    0x01, "Set Chip v4.4 Mode" )
	PORT_CONFSETTING(    0x02, "Clear Chip Mode" )
	PORT_CONFSETTING(    0x03, "Game Mode" )
INPUT_PORTS_END

static DRIVER_INIT( aristmk5 )
{
	UINT8 *SRAM    = machine.region("sram")->base();
	UINT8 *SRAM_NZ = machine.region("sram")->base();

	archimedes_driver_init(machine);

	memory_configure_bank(machine, "sram_bank", 0, 4,    &SRAM[0],    0x20000);
	memory_configure_bank(machine, "sram_bank_nz", 0, 4, &SRAM_NZ[0], 0x20000);
}


static MACHINE_START( aristmk5 )
{
	aristmk5_state *state = machine.driver_data<aristmk5_state>();
	archimedes_init(machine);

	// reset the DAC to centerline
	//dac_signed_data_w(machine.device("dac"), 0x80);

	state->m_mk5_2KHz_timer = machine.scheduler().timer_alloc(FUNC(mk5_2KHz_callback));
	state->m_mk5_VSYNC_timer = machine.scheduler().timer_alloc(FUNC(mk5_VSYNC_callback));
}

static MACHINE_RESET( aristmk5 )
{
	aristmk5_state *state = machine.driver_data<aristmk5_state>();
	archimedes_reset(machine);
	state->m_mk5_2KHz_timer->adjust(attotime::from_hz(1953.125)); // 8MHz / 4096
	state->m_mk5_VSYNC_timer->adjust(attotime::from_hz(50000)); // default bit 1 & bit 2 == 0

	ioc_regs[IRQ_STATUS_B] |= 0x40; //hack, set keyboard irq empty to be ON

	/* load the roms according to what the operator wants */
	{
		UINT8 *ROM = machine.region("maincpu")->base();
		UINT8 *PRG;// = machine.region("prg_code")->base();
		int i;
		UINT8 op_mode;
		static const char *const rom_region[] = { "set_chip_4.04", "set_chip_4.4", "clear_chip", "game_prg" };

		op_mode = input_port_read(machine, "ROM_LOAD");

		PRG = machine.region(rom_region[op_mode & 3])->base();

		if(PRG!=NULL)

		for(i=0;i<0x400000;i++)
			ROM[i] = PRG[i];
	}
}

#if 0
#define	NVRAM_SIZE 256
#define	NVRAM_PAGE_SIZE	0	/* max size of one write request */

static const i2cmem_interface i2cmem_interface =
{
	I2CMEM_SLAVE_ADDRESS, NVRAM_PAGE_SIZE, NVRAM_SIZE
};
#endif

static MACHINE_CONFIG_START( aristmk5, aristmk5_state )
	MCFG_CPU_ADD("maincpu", ARM, 12000000)
	MCFG_CPU_PROGRAM_MAP(aristmk5_drame_map)
    MCFG_WATCHDOG_TIME_INIT(attotime::from_seconds(2))	/* 1.6 - 2 seconds */
	MCFG_MACHINE_START( aristmk5 )
	MCFG_MACHINE_RESET( aristmk5 )

//  MCFG_I2CMEM_ADD("i2cmem",i2cmem_interface)

	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_SIZE(640, 400)
	MCFG_SCREEN_VISIBLE_AREA(0, 640-1, 0, 400-1)

	MCFG_PALETTE_LENGTH(0x200)

	MCFG_VIDEO_START(archimds_vidc)
	MCFG_SCREEN_UPDATE_STATIC(archimds_vidc)

	MCFG_SPEAKER_STANDARD_MONO("mono")
	MCFG_SOUND_ADD("dac0", DAC, 0)
	MCFG_SOUND_ROUTE(0, "mono", 0.10)

	MCFG_SOUND_ADD("dac1", DAC, 0)
	MCFG_SOUND_ROUTE(0, "mono", 0.10)

	MCFG_SOUND_ADD("dac2", DAC, 0)
	MCFG_SOUND_ROUTE(0, "mono", 0.10)

	MCFG_SOUND_ADD("dac3", DAC, 0)
	MCFG_SOUND_ROUTE(0, "mono", 0.10)

	MCFG_SOUND_ADD("dac4", DAC, 0)
	MCFG_SOUND_ROUTE(0, "mono", 0.10)

	MCFG_SOUND_ADD("dac5", DAC, 0)
	MCFG_SOUND_ROUTE(0, "mono", 0.10)

	MCFG_SOUND_ADD("dac6", DAC, 0)
	MCFG_SOUND_ROUTE(0, "mono", 0.10)

	MCFG_SOUND_ADD("dac7", DAC, 0)
	MCFG_SOUND_ROUTE(0, "mono", 0.10)
MACHINE_CONFIG_END

static MACHINE_CONFIG_START( aristmk5_usa, aristmk5_state )
	MCFG_CPU_ADD("maincpu", ARM, 12000000)
	MCFG_CPU_PROGRAM_MAP(aristmk5_map)
    MCFG_WATCHDOG_TIME_INIT(attotime::from_seconds(2))	/* 1.6 - 2 seconds */
	MCFG_MACHINE_START( aristmk5 )
	MCFG_MACHINE_RESET( aristmk5 )

//  MCFG_I2CMEM_ADD("i2cmem",i2cmem_interface)

	MCFG_SCREEN_ADD("screen", RASTER)
	MCFG_SCREEN_REFRESH_RATE(60)
	MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
	MCFG_SCREEN_SIZE(640, 400)
	MCFG_SCREEN_VISIBLE_AREA(0, 640-1, 0, 400-1)

	MCFG_PALETTE_LENGTH(0x200)

	MCFG_VIDEO_START(archimds_vidc)
	MCFG_SCREEN_UPDATE_STATIC(archimds_vidc)

	MCFG_SPEAKER_STANDARD_MONO("mono")
	MCFG_SOUND_ADD("dac0", DAC, 0)
	MCFG_SOUND_ROUTE(0, "mono", 0.10)

	MCFG_SOUND_ADD("dac1", DAC, 0)
	MCFG_SOUND_ROUTE(0, "mono", 0.10)

	MCFG_SOUND_ADD("dac2", DAC, 0)
	MCFG_SOUND_ROUTE(0, "mono", 0.10)

	MCFG_SOUND_ADD("dac3", DAC, 0)
	MCFG_SOUND_ROUTE(0, "mono", 0.10)

	MCFG_SOUND_ADD("dac4", DAC, 0)
	MCFG_SOUND_ROUTE(0, "mono", 0.10)

	MCFG_SOUND_ADD("dac5", DAC, 0)
	MCFG_SOUND_ROUTE(0, "mono", 0.10)

	MCFG_SOUND_ADD("dac6", DAC, 0)
	MCFG_SOUND_ROUTE(0, "mono", 0.10)

	MCFG_SOUND_ADD("dac7", DAC, 0)
	MCFG_SOUND_ROUTE(0, "mono", 0.10)
MACHINE_CONFIG_END

#define ARISTOCRAT_MK5_BIOS \
	ROM_REGION( 0x400000, "set_chip_4.04", ROMREGION_ERASEFF ) \
	/* setchip v4.04.08 4meg */ \
	ROM_LOAD32_WORD( "setchip v4.04.08.u7",  0x000000, 0x80000, CRC(e8e8dc75) SHA1(201fe95256459ce34fdb6f7498135ab5016d07f3) ) \
	ROM_LOAD32_WORD( "setchip v4.04.08.u11", 0x000002, 0x80000, CRC(ff7a9035) SHA1(4352c4336e61947c555fdc80c61f944076f64b64) ) \
	ROM_REGION( 0x400000, "set_chip_4.4", ROMREGION_ERASEFF ) \
	/* setchip v4.4 4meg 42pin */ \
	ROM_LOAD32_WORD( "setchip v4.4.u7",  0x000000, 0x80000, CRC(2453137e) SHA1(b59998e75ae3924da16faf47b9cfe9afd60d810c) ) \
	ROM_LOAD32_WORD( "setchip v4.4.u11", 0x000002, 0x80000, CRC(82dfa12a) SHA1(86fd0f0ad8d5d1bc503392a40bbcdadb055b2765) ) \
	ROM_REGION( 0x400000, "clear_chip", ROMREGION_ERASEFF ) \
	/* clear chip */ \
	ROM_LOAD32_WORD( "clear.u7",  0x000000, 0x80000, CRC(5a254b22) SHA1(8444f237b392df2a3cb42ea349e7af32f47dd544) ) \
	ROM_LOAD32_WORD( "clear.u11", 0x000002, 0x80000, CRC(def36617) SHA1(c7ba5b08e884a8fb36c9fb51c08e243e32c81f89) ) \

ROM_START( aristmk5 )
	ARISTOCRAT_MK5_BIOS

	ROM_REGION( 0x400000, "game_prg", ROMREGION_ERASEFF )

	ROM_REGION( 0x800000, "maincpu", ROMREGION_ERASE00 )

	ROM_REGION( 0x200000, "vram", ROMREGION_ERASE00 )

	ROM_REGION( 0x20000*4, "sram", ROMREGION_ERASE00 )
ROM_END

ROM_START( reelrock )
	ROM_REGION( 0x400000, "game_prg", ROMREGION_ERASEFF )
	ROM_LOAD32_WORD( "0100779v.u7",  0x000000, 0x80000, CRC(b60af34f) SHA1(1143380b765db234b3871c0fe04736472fde7de4) )
	ROM_LOAD32_WORD( "0100779v.u11", 0x000002, 0x80000, CRC(57e341d0) SHA1(9b0d50763bb74ca5fe404c9cd526633721cf6677) )
	ROM_LOAD32_WORD( "0100779v.u8",  0x100000, 0x80000, CRC(57eec667) SHA1(5f3888d75f48b6148f451d7ebb7f99e1a0939f3c) )
	ROM_LOAD32_WORD( "0100779v.u12", 0x100002, 0x80000, CRC(4ac20679) SHA1(0ac732ffe6a33806e4a06e87ec875a3e1314e06b) )

	ROM_REGION( 0x800000, "maincpu", ROMREGION_ERASE00 ) /* ARM Code */

	ROM_REGION( 0x200000, "vram", ROMREGION_ERASE00 )

	ROM_REGION( 0x20000*4, "sram", ROMREGION_ERASE00 )
ROM_END

ROM_START( indiandr )
	ROM_REGION( 0x400000, "game_prg", ROMREGION_ERASEFF )
	ROM_LOAD32_WORD( "0100845v.u7",  0x000000, 0x80000, CRC(0c924a3e) SHA1(499b4ae601e53173e3ba5f400a40e5ae7bbaa043) )
	ROM_LOAD32_WORD( "0100845v.u11", 0x000002, 0x80000, CRC(e371dc0f) SHA1(a01ab7fb63a19c144f2c465ecdfc042695124bdf) )
	ROM_LOAD32_WORD( "0100845v.u8",  0x100000, 0x80000, CRC(1c6bfb47) SHA1(7f751cb499a6185a0ab64eeec511583ceeee6ee8) )
	ROM_LOAD32_WORD( "0100845v.u12", 0x100002, 0x80000, CRC(4bbe67f6) SHA1(928f88387da66697f1de54f086531f600f80a15e) )

	ROM_REGION( 0x800000, "maincpu", ROMREGION_ERASE00 ) /* ARM Code */

	ROM_REGION( 0x200000, "vram", ROMREGION_ERASE00 )

	ROM_REGION( 0x20000*4, "sram", ROMREGION_ERASE00 )
ROM_END

ROM_START( dolphntr )
	ROM_REGION( 0x400000, "game_prg", ROMREGION_ERASEFF )
	ROM_LOAD32_WORD( "0200424v.u7",  0x000000, 0x80000, CRC(5dd88306) SHA1(ee8ec7d123d057e8df9be0e8dadecea7dab7aafd) )
	ROM_LOAD32_WORD( "0200424v.u11", 0x000002, 0x80000, CRC(bcb732ea) SHA1(838300914846c6e740780e5a24b9db7304a8a88d) )

	ROM_REGION( 0x800000, "maincpu", ROMREGION_ERASE00 ) /* ARM Code */

	ROM_REGION( 0x200000, "vram", ROMREGION_ERASE00 )

	ROM_REGION( 0x20000*4, "sram", ROMREGION_ERASE00 )
ROM_END

ROM_START( dolphtra )
	ROM_REGION( 0x400000, "game_prg", ROMREGION_ERASEFF )
	ROM_LOAD32_WORD( "0100424v.u7",  0x000000, 0x80000, CRC(657faef7) SHA1(09e1f9d461e855c10cf8b825ef83dd3e7db65b43) )
	ROM_LOAD32_WORD( "0100424v.u11", 0x000002, 0x80000, CRC(65aa46ec) SHA1(3ad4270efbc2e947097d94a3258a544d79a1d599) )
	ROM_LOAD32_WORD( "0100424v.u8",  0x100000, 0x80000, CRC(e77868ad) SHA1(3345da120075bc0da47bac0a4840790693382620) )
	ROM_LOAD32_WORD( "0100424v.u12", 0x100002, 0x80000, CRC(6abd9309) SHA1(c405a13f5bfe447c1ab20d92e140e4fb145920d4) )

	ROM_REGION( 0x800000, "maincpu", ROMREGION_ERASE00 ) /* ARM Code */

	ROM_REGION( 0x200000, "vram", ROMREGION_ERASE00 )

	ROM_REGION( 0x20000*4, "sram", ROMREGION_ERASE00 )
ROM_END

ROM_START( qotn )
	ROM_REGION( 0x400000, "game_prg", ROMREGION_ERASEFF )
	ROM_LOAD32_WORD( "0200439v.u7",  0x000000, 0x80000, CRC(d476a893) SHA1(186d6fb1830c33976f2d3c96e4f045ece885dc63) )
	ROM_LOAD32_WORD( "0200439v.u11", 0x000002, 0x80000, CRC(8b0d7205) SHA1(ffa03f1c9332a1a7443eb91b0ded56e7cd9e3cee) )
	ROM_LOAD32_WORD( "0200439v.u8",  0x100000, 0x80000, CRC(9b996ef1) SHA1(72489e9a0ee5c34f7cad3d121bcd08e09ef72360) )
	ROM_LOAD32_WORD( "0200439v.u12", 0x100002, 0x80000, CRC(2a0f7feb) SHA1(27c89dadf759e6c892121650758c44ec50990cb6) )

	ROM_REGION( 0x800000, "maincpu", ROMREGION_ERASE00 ) /* ARM Code */

	ROM_REGION( 0x200000, "vram", ROMREGION_ERASE00 )

	ROM_REGION( 0x20000*4, "sram", ROMREGION_ERASE00 )
ROM_END

ROM_START( swthrt2v )
	ROM_REGION( 0x400000, "game_prg", ROMREGION_ERASEFF )
	ROM_LOAD32_WORD( "01j01986.u7",  0x000000, 0x80000, CRC(f51b2faa) SHA1(dbcfdbee92af5f89a8a2611bbc687ee0cc907642) )
	ROM_LOAD32_WORD( "01j01986.u11", 0x000002, 0x80000, CRC(bd7ead91) SHA1(9f775428a4aa0b0a8ee17aed9be620edc2020c5e) )

	ROM_REGION( 0x800000, "maincpu", ROMREGION_ERASE00 ) /* ARM Code */

	ROM_REGION( 0x200000, "vram", ROMREGION_ERASE00 )

	ROM_REGION( 0x20000*4, "sram", ROMREGION_ERASE00 )
ROM_END

ROM_START( enchfrst )
	ROM_REGION( 0x400000, "game_prg", ROMREGION_ERASEFF )
	ROM_LOAD32_WORD( "0400122v.u7",  0x000000, 0x80000, CRC(b5829b27) SHA1(f6f84c8dc524dcee95e37b93ead9090903bdca4f) )
	ROM_LOAD32_WORD( "0400122v.u11", 0x000002, 0x80000, CRC(7a97adc8) SHA1(b52f7fdc7edf9ad92351154c01b8003c0576ed94) )

	ROM_REGION( 0x800000, "maincpu", ROMREGION_ERASE00 ) /* ARM Code */

	ROM_REGION( 0x200000, "vram", ROMREGION_ERASE00 )

	ROM_REGION( 0x20000*4, "sram", ROMREGION_ERASE00 )
ROM_END

ROM_START( margmgc )
	ROM_REGION( 0x400000, "game_prg", ROMREGION_ERASEFF )
	ROM_LOAD32_WORD( "01j00101.u7",  0x000000, 0x80000, CRC(eee7ebaf) SHA1(bad0c08578877f84325c07d51c6ed76c40b70720) )
	ROM_LOAD32_WORD( "01j00101.u11", 0x000002, 0x80000, CRC(4901a166) SHA1(8afe6f08b4ac5c17744dff73939c4bc93124fdf1) )
	ROM_LOAD32_WORD( "01j00101.u8",  0x100000, 0x80000, CRC(b0d78efe) SHA1(bc8b345290f4d31c6553f1e2700bc8324b4eeeac) )
	ROM_LOAD32_WORD( "01j00101.u12", 0x100002, 0x80000, CRC(90ff59a8) SHA1(c9e342db2b5e8c3f45efa8496bc369385046e920) )
	ROM_LOAD32_WORD( "01j00101.u9",  0x200000, 0x80000, CRC(1f0ca910) SHA1(be7a2f395eae09a29faf99ba34551fbc38f20fdb) )
	ROM_LOAD32_WORD( "01j00101.u13", 0x200002, 0x80000, CRC(3f702945) SHA1(a6c9a848d059c1e564fdc5a65bf8c9600853edfa) )

	ROM_REGION( 0x800000, "maincpu", ROMREGION_ERASE00 ) /* ARM Code */

	ROM_REGION( 0x200000, "vram", ROMREGION_ERASE00 )

	ROM_REGION( 0x20000*4, "sram", ROMREGION_ERASE00 )
ROM_END

ROM_START( adonis )
	ROM_REGION( 0x400000, "game_prg", ROMREGION_ERASEFF )
	ROM_LOAD32_WORD( "0200751v.u7",  0x000000, 0x80000, CRC(ab386ab0) SHA1(56c5baea4272866a9fe18bdc371a49f155251f86) )
	ROM_LOAD32_WORD( "0200751v.u11", 0x000002, 0x80000, CRC(ce8c8449) SHA1(9894f0286f27147dcc437e4406870fe695a6f61a) )
	ROM_LOAD32_WORD( "0200751v.u8",  0x100000, 0x80000, CRC(99097a82) SHA1(a08214ab4781b06b46fc3be5c48288e373230ef4) )
	ROM_LOAD32_WORD( "0200751v.u12", 0x100002, 0x80000, CRC(443a7b6d) SHA1(c19a1c50fb8774826a1e12adacba8bbfce320891) )

	ROM_REGION( 0x800000, "maincpu", ROMREGION_ERASE00 ) /* ARM Code */

	ROM_REGION( 0x200000, "vram", ROMREGION_ERASE00 )

	ROM_REGION( 0x20000*4, "sram", ROMREGION_ERASE00 )
ROM_END

ROM_START( wtiger )
	ROM_REGION( 0x400000, "game_prg", ROMREGION_ERASEFF )
	ROM_LOAD32_WORD( "0200954v.u7",  0x000000, 0x80000, CRC(752e54c5) SHA1(9317544a7cf2d9bf29347d31fe72331fc3d018ef) )
	ROM_LOAD32_WORD( "0200954v.u11", 0x000002, 0x80000, CRC(38e888b1) SHA1(acc857eb2be19140bbb58d70583e08f24807b9f2) )

	ROM_REGION( 0x800000, "maincpu", ROMREGION_ERASE00 ) /* ARM Code */

	ROM_REGION( 0x200000, "vram", ROMREGION_ERASE00 )

	ROM_REGION( 0x20000*4, "sram", ROMREGION_ERASE00 )
ROM_END

/****************** Touchscreen games and New Zealand games ******************/

ROM_START( dmdtouch )
	ROM_REGION( 0x400000, "game_prg", ROMREGION_ERASEFF )
	ROM_LOAD32_WORD( "0400433v.u7",  0x000000, 0x80000, CRC(71b19365) SHA1(5a8ba1806af544d33e9acbcbbc0555805b4074e6) )
	ROM_LOAD32_WORD( "0400433v.u11", 0x000002, 0x80000, CRC(3d836342) SHA1(b015a4ba998b39ed86cdb6247c9c7f1365641b59) )
	ROM_LOAD32_WORD( "0400433v.u8",  0x100000, 0x80000, CRC(971bbf63) SHA1(082f81115209c7089c76fb207248da3c347a080b) )
	ROM_LOAD32_WORD( "0400433v.u12", 0x100002, 0x80000, CRC(9e0d08e2) SHA1(38b10f7c37f1cefe9271549073dc0a4fed409aec) )

	ROM_REGION( 0x800000, "maincpu", ROMREGION_ERASE00 ) /* ARM Code */

	ROM_REGION( 0x200000, "vram", ROMREGION_ERASE00 )

	ROM_REGION( 0x20000*4, "sram", ROMREGION_ERASEFF )
ROM_END

ROM_START( geishanz )
	ROM_REGION( 0x400000, "game_prg", ROMREGION_ERASEFF )
	ROM_LOAD32_WORD( "0101408v.u7",  0x000000, 0x80000, CRC(ebdde248) SHA1(83f4f4deb5c6f5b33ae066d50e043a24cb0cbfe0) )
	ROM_LOAD32_WORD( "0101408v.u11", 0x000002, 0x80000, CRC(2f9e7cd4) SHA1(e9498879c9ca66740856c00fda0416f5d9f7c823) )
	ROM_LOAD32_WORD( "0101408v.u8",  0x100000, 0x80000, CRC(87e41b1b) SHA1(029687aeaed701e0f4b8da9d1d60a5a0a9445518) )
	ROM_LOAD32_WORD( "0101408v.u12", 0x100002, 0x80000, CRC(255f2368) SHA1(eb955452e1ed8d9d4f30f3372d7321f01d3654d3) )
	ROM_LOAD32_WORD( "0101408v.u9",  0x200000, 0x80000, CRC(5f161953) SHA1(d07353d006811813b94cb022857f49c4906fd87b) )
	ROM_LOAD32_WORD( "0101408v.u13", 0x200002, 0x80000, CRC(5ef6323e) SHA1(82a720d814ca06c6d286c59bbf325d9a1034375a) )

	ROM_REGION( 0x800000, "maincpu", ROMREGION_ERASE00 ) /* ARM Code */

	ROM_REGION( 0x200000, "vram", ROMREGION_ERASE00 )

	ROM_REGION( 0x20000*4, "sram", ROMREGION_ERASE00 )
ROM_END

/*********************** US games (requires set chips) ***********************/

ROM_START( goldprmd )
	ARISTOCRAT_MK5_BIOS
	ROM_REGION( 0x400000, "game_prg", ROMREGION_ERASEFF )
	ROM_LOAD32_WORD( "goldprmd.u7",  0x000000, 0x80000, CRC(2fbed80c) SHA1(fb0d97cb2be96da37c487fc3aef06c6120efdb46) )
	ROM_LOAD32_WORD( "goldprmd.u11", 0x000002, 0x80000, CRC(ec9c183c) SHA1(e405082ee779c4fee103fb7384469c9d6afbc95b) )
	ROM_LOAD32_WORD( "goldprmd.u8",  0x100000, 0x80000, CRC(3cd7d8e5) SHA1(ae83a7c335564c398330d43295997b8ca547c92d) )
	ROM_LOAD32_WORD( "goldprmd.u12", 0x100002, 0x80000, CRC(8bbf45d0) SHA1(f58f28e7cc4ac225197959566d81973b5aa0e836) )

	ROM_REGION( 0x800000, "maincpu", ROMREGION_ERASE00 ) /* ARM Code */

	ROM_REGION( 0x200000, "vram", ROMREGION_ERASE00 )

	ROM_REGION( 0x20000*4, "sram", ROMREGION_ERASE00 )
ROM_END

ROM_START( magicmsk )
	ARISTOCRAT_MK5_BIOS
	ROM_REGION( 0x400000, "game_prg", ROMREGION_ERASEFF )
	ROM_LOAD32_WORD( "magicmsk.u7",  0x000000, 0x80000, CRC(17317eb9) SHA1(3ddb8d61f23461c3194af534928164550208bbee) )
	ROM_LOAD32_WORD( "magicmsk.u11", 0x000002, 0x80000, CRC(42af4b3f) SHA1(5d88951f77782ff3861b6550ace076662a0b45aa) )
	ROM_LOAD32_WORD( "magicmsk.u8",  0x100000, 0x80000, CRC(23aefb5a) SHA1(ba4488754794f75f53b9c81b74b6ccd992c64acc) )
	ROM_LOAD32_WORD( "magicmsk.u12", 0x100002, 0x80000, CRC(6829a7bf) SHA1(97eed83763d0ec5e753d6ad194e906b1307c4940) )

	ROM_REGION( 0x800000, "maincpu", ROMREGION_ERASE00 ) /* ARM Code */

	ROM_REGION( 0x200000, "vram", ROMREGION_ERASE00 )

	ROM_REGION( 0x20000*4, "sram", ROMREGION_ERASE00 )
ROM_END

GAME( 1995, aristmk5, 0,        aristmk5, aristmk5, aristmk5, ROT0,  "Aristocrat", "MKV Set/Clear Chips (USA)", GAME_NOT_WORKING|GAME_IS_BIOS_ROOT )

// Dates listed below are for the combination (reel layout), not release dates
GAME( 1995, enchfrst, 0,        aristmk5, aristmk5, aristmk5, ROT0,  "Aristocrat", "Enchanted Forest (0400122V, Local)",                   GAME_NOT_WORKING|GAME_IMPERFECT_SOUND )	// 570/3,  E - 23/06/95
GAME( 1995, swthrt2v, 0,        aristmk5, aristmk5, aristmk5, ROT0,  "Aristocrat", "Sweet Hearts II (01J01986, Venezuela)",                GAME_NOT_WORKING|GAME_IMPERFECT_SOUND )	// 577/1,  C - 07/09/95
GAME( 1996, dolphntr, 0,        aristmk5, aristmk5, aristmk5, ROT0,  "Aristocrat", "Dolphin Treasure (0200424V, NSW/ACT)",                 GAME_NOT_WORKING|GAME_IMPERFECT_SOUND )	// 602/1,  B - 06/12/96
GAME( 1996, dolphtra, dolphntr, aristmk5, aristmk5, aristmk5, ROT0,  "Aristocrat", "Dolphin Treasure (0100424V, NSW/ACT)",                 GAME_NOT_WORKING|GAME_IMPERFECT_SOUND )	// 602/1,  B - 06/12/96
GAME( 1997, goldprmd, aristmk5, aristmk5_usa, aristmk5, aristmk5, ROT0,  "Aristocrat", "Golden Pyramids (MV4091, USA)",                        GAME_NOT_WORKING|GAME_IMPERFECT_SOUND )	// MV4091, B - 13/05/97
GAME( 1997, qotn,     0,        aristmk5, aristmk5, aristmk5, ROT0,  "Aristocrat", "Queen of the Nile (0200439V, NSW/ACT)",                GAME_NOT_WORKING|GAME_IMPERFECT_SOUND )	// 602/4,  B - 13/05/97
GAME( 1997, dmdtouch, 0,        aristmk5, aristmk5, aristmk5, ROT0,  "Aristocrat", "Diamond Touch (0400433V, Local)",                      GAME_NOT_WORKING|GAME_IMPERFECT_SOUND )	// 604,    E - 30/06/97
GAME( 1998, adonis,   0,        aristmk5, aristmk5, aristmk5, ROT0,  "Aristocrat", "Adonis (0200751V, NSW/ACT)",                           GAME_NOT_WORKING|GAME_IMPERFECT_SOUND )	// 602/9,  A - 25/05/98
GAME( 1998, reelrock, 0,        aristmk5, aristmk5, aristmk5, ROT0,  "Aristocrat", "Reelin-n-Rockin (0100779V, Local)",                    GAME_NOT_WORKING|GAME_IMPERFECT_SOUND )	// 628,    A - 13/07/98
GAME( 1998, indiandr, 0,        aristmk5, aristmk5, aristmk5, ROT0,  "Aristocrat", "Indian Dreaming (0100845V, Local)",                    GAME_NOT_WORKING|GAME_IMPERFECT_SOUND )	// 628/1,  B - 15/12/98
GAME( 1999, wtiger,   0,        aristmk5, aristmk5, aristmk5, ROT0,  "Aristocrat", "White Tiger Classic (0200954V, NSW/ACT)",              GAME_NOT_WORKING|GAME_IMPERFECT_SOUND )	// 638/1,  B - 08/07/99
GAME( 2000, magicmsk, aristmk5, aristmk5_usa, aristmk5, aristmk5, ROT0,  "Aristocrat", "Magic Mask (MV4115, Export)",                          GAME_NOT_WORKING|GAME_IMPERFECT_SOUND )	// MV4115, A - 09/05/2000
GAME( 2000, margmgc,  0,        aristmk5, aristmk5, aristmk5, ROT0,  "Aristocrat", "Margarita Magic (01J00101, NSW/ACT)",                  GAME_NOT_WORKING|GAME_IMPERFECT_SOUND )	// JB005,  A - 07/07/2000
GAME( 2001, geishanz, 0,        aristmk5, aristmk5, aristmk5, ROT0,  "Aristocrat", "Geisha (0101408V, New Zealand)",                       GAME_NOT_WORKING|GAME_IMPERFECT_SOUND )	// MV4127, A - 05/03/01
